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JoolaPrime
PostPosted: Mar. 2nd, 2011 4:26    Post subject:

Binyana wrote:
I have not done it yet....


Thats it! I'M BURNING THE INTERNET
Pesk_Rift
PostPosted: Mar. 2nd, 2011 2:45    Post subject:

Binyana wrote:
I have not done it yet....


Sheesh. Site admin, all around good guy... but you don't have time travel powers to get things finished before they're started? That's just slack, Bin.
Binyana/Raellii/Midori/Rek
PostPosted: Mar. 2nd, 2011 2:14    Post subject:

I have not done it yet....
Pesk_Rift
PostPosted: Mar. 2nd, 2011 0:12    Post subject:

I don't think the import worked. There are characters that I know were guilded in the last couple of days that aren't showing up in the list, so even assuming it is careful enough not to overwrite existing toons or even update them, it doesn't seem to have added the new bodies either.
JoolaPrime
PostPosted: Mar. 1st, 2011 22:32    Post subject:

So when is this happening? My characters are still appear to be attached?
Binyana/Raellii/Midori/Rek
PostPosted: Mar. 1st, 2011 21:53    Post subject:

GuildLaunch have added an XML importer from RIFT. Grabbing all the details from the server roster and updating the GuildLaunch roster. The only thing this affects, which affects us all is that you will need to "Attach your character" to your member name again.

A small step to take to have updated info for all.
Darian_Rift
PostPosted: Feb. 25th, 2011 9:21    Post subject:

Roster looks like it's working now.
Displays Faction, Race, Calling(Class) in the correct order.

People will need to fill in all that detail for their characters if they haven't done so already.
Aethelstun
PostPosted: Feb. 21st, 2011 3:40    Post subject:

API's would be nice but Trion have resisted them so far and i don't know if the game can implement them at yet but time may change this or Trion may let the community know how they can be implemented.
Calreth
PostPosted: Feb. 18th, 2011 2:31    Post subject:

Hopefully when Trion launch an armory-like site for Rift, they'll have APIs so that 3rd party applications can query for char info.
JoolaPrime
PostPosted: Feb. 17th, 2011 21:42    Post subject:

Its strange b/c when I first changed it this afternoon it worked fine...but looking just now its more broke than it every was

QQ
Binyana/Raellii/Midori/Rek
PostPosted: Feb. 17th, 2011 21:37    Post subject:

Yup you're right Aeth, the thing is still broke.
JoolaPrime
PostPosted: Feb. 17th, 2011 21:31    Post subject: Re: ROSTER CHANGES

Binyana wrote:
Guildlaunch has recently added new features, etc. to their Guildlaunch Site (as a a previous post noted)

One of the main changes was to the Roster. Now is the opportunity to go into your Character and update the info so it displays correctly in the Guild Summary as you may have noticed the info is a little off due to these changes.

Cheers.


I will do it, when you do it :P
Darian_Rift
PostPosted: Feb. 17th, 2011 21:24    Post subject:

Still looks a little off.
Creating a character appears to ask for faction, race, class (calling) whereas the roster only has race and class. Faction would be redundant given we're a Guardian guild, however, it's populating the roster from the first two fields regardless (eg. I have a race of Guardian and a class of Mathosian for Martak).

This something guildlaunch still need to fix, or is it a formatting issue at our end?
Binyana/Raellii/Midori/Rek
PostPosted: Feb. 17th, 2011 18:48    Post subject: ROSTER CHANGES

Guildlaunch has recently added new features, etc. to their Guildlaunch Site (as a a previous post noted)

One of the main changes was to the Roster. Now is the opportunity to go into your Character and update the info so it displays correctly in the Guild Summary as you may have noticed the info is a little off due to these changes.

Cheers.